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  <Name>Intel Embree</Name>
  <Location>Engine/Binaries/ThirdParty/Phonon/Win64/</Location>
  <Function>This allows Steam Audio to perform an optimized ray tracing algorithm which determines the acoustic response of a given space.</Function>
  <Eula>https://raw.githubusercontent.com/embree/embree/master/LICENSE.txt</Eula>
  <RedistributeTo>
    <EndUserGroup>Licensees</EndUserGroup>
    <EndUserGroup>Git</EndUserGroup>
    <EndUserGroup>P4</EndUserGroup>
  </RedistributeTo>
  <LicenseFolder>//UE4/Main/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>