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  <Name>RadeonRays</Name>
  <Location>Engine/Binaries/ThirdParty/Phonon/Win64/RadeonRays.dll</Location>
  <Function>This allows Steam Audio to perform an optimized ray tracing algorithm which determines the acoustic response of a given space. This is a dll which is linked against when using SteamAudio</Function>
  <Eula>https://raw.githubusercontent.com/GPUOpen-LibrariesAndSDKs/RadeonRays_SDK/master/LICENSE.txt</Eula>
  <RedistributeTo>
    <EndUserGroup>Licensees</EndUserGroup>
    <EndUserGroup>Git</EndUserGroup>
    <EndUserGroup>P4</EndUserGroup>
  </RedistributeTo>
  <LicenseFolder>\UE4\Engine\Source\ThirdParty\Licenses\RadeonRaysSDK_License.txt</LicenseFolder>
</TpsData>