"GameConfig" { "Signatures" { "server.dll" { "CEnvProjectedTexture::EnforceSingleProjectionRules" "\x55\x8B\xEC\x83\xEC\x14\x53\x56\x57\x68\x2A\x2A\x2A\x2A" } "client.dll" { "CClientShadowMgr::CalculateRenderTargetsAndSizes" "\x55\x8B\xEC\x83\xEC\x08\x53\x56\x57\x8B\x3D\x2A\x2A\x2A\x2A\x8B\xF1" } } "Data" { "CClientShadowMgr::m_nMaxDepthTextureShadows" "392" } }