"Resource/HudLayout.res" { HudIndicator { "fieldName" "HudIndicator" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } SlowTime { "fieldName" "SlowTime" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudCrosshair { "fieldName" "HudCrosshair" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } ScorePanel { "fieldName" "ScorePanel" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudMOTD { "fieldName" "HudMOTD" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudMessage { "fieldName" "HudMessage" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudMenu { "fieldName" "HudMenu" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudCloseCaption { "fieldName" "HudCloseCaption" "visible" "1" "enabled" "1" "xpos" "c-250" "ypos" "276" [$WIN32] "ypos" "236" [$GAMECONSOLE] "wide" "500" "tall" "136" [$WIN32] "tall" "176" [$GAMECONSOLE] "BgAlpha" "170" // Tewan: I increased the value to make the background darker "GrowTime" "0.25" "ItemHiddenTime" "0.2" // Nearly same as grow time so that the item doesn't start to show until growth is finished "ItemFadeInTime" "0.15" // Once ItemHiddenTime is finished, takes this much longer to fade in "ItemFadeOutTime" "0.3" "topoffset" "0" [$WIN32] "topoffset" "0" [$GAMECONSOLE] } HudChat { "fieldName" "HudChat" "visible" "0" "enabled" "1" "xpos" "0" "ypos" "0" "wide" "4" "tall" "4" } HUDQuickInfo { "fieldName" "HUDQuickInfo" "visible" "1" "enabled" "1" "wide" "640" [$GAMECONSOLE] "tall" "480" [$GAMECONSOLE] "wide" "f0" [!$GAMECONSOLE] "tall" "f0" [!$GAMECONSOLE] } HudAnimationInfo { "fieldName" "HudAnimationInfo" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudPortalCrosshair { "fieldName" "HudViewfinder" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudPredictionDump { "fieldName" "HudPredictionDump" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudHintDisplay { "fieldName" "HudHintDisplay" "visible" "0" "enabled" "1" "xpos" "c-240" "ypos" "c60" "xpos" "r148" [$GAMECONSOLE] "ypos" "r338" [$GAMECONSOLE] "wide" "480" "tall" "100" "HintSize" "1" "text_xpos" "8" "text_ypos" "8" "center_x" "0" // center text horizontally "center_y" "-1" // align text on the bottom "paintbackground" "0" } HudHintKeyDisplay { "fieldName" "HudHintKeyDisplay" "visible" "0" "enabled" "1" "xpos" "r120" [$WIN32] "ypos" "r340" [$WIN32] "xpos" "r148" [$GAMECONSOLE] "ypos" "r338" [$GAMECONSOLE] "wide" "100" "tall" "200" "text_xpos" "8" "text_ypos" "8" "text_xgap" "8" "text_ygap" "8" "TextColor" "255 170 0 220" "PaintBackgroundType" "2" } HudCredits { "fieldName" "HudCredits" "TextFont" "Default" "visible" "1" "xpos" "0" "ypos" "0" "wide" "640" "tall" "480" "TextColor" "255 255 255 192" } HudCommentary { "fieldName" "HudCommentary" "xpos" "c-190" "ypos" "350" "wide" "380" "tall" "40" "visible" "1" "enabled" "1" "PaintBackgroundType" "2" "bar_xpos" "50" "bar_ypos" "20" "bar_height" "8" "bar_width" "320" "speaker_xpos" "50" "speaker_ypos" "6" "count_xpos_from_right" "10" // Counts from the right side "count_ypos" "6" "icon_texture" "vgui/hud/icon_commentary" "icon_xpos" "0" "icon_ypos" "0" "icon_width" "40" "icon_height" "40" } HudHDRDemo { "fieldName" "HudHDRDemo" "xpos" "0" "ypos" "0" "wide" "640" "tall" "480" "visible" "1" "enabled" "1" "Alpha" "255" "PaintBackgroundType" "2" "BorderColor" "0 0 0 255" "BorderLeft" "16" "BorderRight" "16" "BorderTop" "16" "BorderBottom" "64" "BorderCenter" "0" "TextColor" "255 255 255 255" "LeftTitleY" "422" "RightTitleY" "422" } AchievementNotificationPanel { "fieldName" "AchievementNotificationPanel" "visible" "1" "enabled" "1" "xpos" "0" "ypos" "180" "wide" "f10" [$WIN32] "wide" "f60" [$GAMECONSOLE] "tall" "100" } CHudCoopPingIndicator { "fieldName" "CHudCoopPingIndicator" "visible" "0" "enabled" "1" "wide" "640" "tall" "480" } HudControlHelper { "fieldName" "HudControlHelper" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudViewfinder { "fieldName" "HudViewfinder" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } MultiplayerBasicInfo { "fieldName" "MultiplayerBasicInfo" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudTrain { "fieldName" "HudTrain" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudVehicle { "fieldName" "HudVehicle" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HudWeapon { "fieldName" "HudWeapon" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } HUDAutoAim { "fieldName" "HUDAutoAim" "visible" "1" "enabled" "1" "wide" "640" [$WIN32] "tall" "480" [$WIN32] "wide" "960" [$GAMECONSOLE] "tall" "720" [$GAMECONSOLE] } HudHistoryResource [$WIN32] { "fieldName" "HudHistoryResource" "visible" "1" "enabled" "1" "xpos" "r252" "ypos" "40" "wide" "248" "tall" "320" "history_gap" "56" "icon_inset" "38" "text_inset" "36" "text_inset" "26" "NumberFont" "HudNumbersSmall" } HudHistoryResource [$GAMECONSOLE] { "fieldName" "HudHistoryResource" "visible" "1" "enabled" "1" "xpos" "r300" "ypos" "40" "wide" "248" "tall" "240" "history_gap" "50" "icon_inset" "38" "text_inset" "36" "NumberFont" "HudNumbersSmall" } HudGeiger { "fieldName" "HudGeiger" "visible" "1" "enabled" "1" "wide" "640" "tall" "480" } TauntEarned { "fieldName" "TauntEarned" "visible" "1" "enabled" "1" "xpos" "0" "ypos" "r50" "wide" "250" "tall" "50" } RadialMenu { "fieldName" "RadialMenu" "visible" "0" "enabled" "0" "xpos" "0" "ypos" "0" "zpos" "1" "wide" "f0" "tall" "f0" } PaintIcon { "fieldName" "PaintIcon" "visible" "0" "enabled" "0" "xpos" "50" "ypos" "r200" "wide" "50" "tall" "150" "bgcolor_override" "0 0 0 0" } PaintGunPowersIndicator { "fieldName" "PaintGunPowersIndicator" "visible" "1" "enabled" "1" "xpos" "c-30" "ypos" "r25" "wide" "90" "tall" "20" "bgcolor_override" "0 0 0 0" } PaintSwapGuns { "fieldName" "PaintSwapGuns" "visible" "1" "enabled" "1" "xpos" "c-25" "ypos" "c-25" "wide" "50" "tall" "50" "bgcolor_override" "0 0 0 0" } PaintIndicator { "fieldName" "PaintIndicator" "visible" "1" "enabled" "1" "xpos" "c-50" "ypos" "c-50" "wide" "100" "tall" "100" } }